There isn’t a whole lot to be said about this sequel. It’s the Sims. It sounds like they are finally getting to expand it to the massive scale that they’ve always wanted. You will no longer follow one individual Sim necessarily. The massive neighborhood will run simultaneously as all your little Sims interact. The focus has been taken off of micro management with everything being a bit simpler. There are only four basic needs now (sleep, food, fun, and bladder) and general wishes don’t play as much of a role. The one nice aspect is that it really seems to be a focus on having a Sim world. Social interactions are more natural and all of the options have gotten some serious upgrades. I just wonder if moving away from the family-focus idea is the right direction for the series, since watching a neighborhood might get old quick.
Monday, September 22, 2008
The Sims 3
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