This was somewhat overlooked in the flurry of E3. This sequel to the amazing RTS game last year is radically changing the formula for the game. The focus is shifted toward a tactical environment with little to no base building. You will instead controlling a group of units while following a free-form campaign. The whole process basically follows like a series of quests that let you level up your squad, but failure is an option in all of them. It’s possible to lose a lot of the extra missions without too much of a penalty. I have to be honest and state that I’m unclear whether this was a good move or not. I’ll keep a close eye on this one as it nears it’s release in Q2, 2009.
Thursday, August 7, 2008
Warhammer 40,000: Dawn of War II Preview
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